PkLogin

Commands

Every player and admin command, with the permission each one needs.

Player commands

CommandDescription
/login <password>Authenticate with your password.
/register <pass> <confirm>Register a new account.
/changepassword <old> <new>Change your password.
/unregister <password>Delete your own account.
/premium confirmConvert your account to REAL mode, authenticated against Mojang.
/offlineConvert your account back to offline mode.
/2fa discordGenerate a code to link your Discord account.
/2fa verify2fa <code>Enter the 2FA code you were sent.

Changing a password or toggling 2FA drops any open login session for that account.

Admin commands

Each subcommand has its own permission, so access can be granted individually. pklogin.admin is a blanket node, still honoured on the console-side command paths.

CommandPermissionDescription
/pklogin helppklogin.admin.helpShow the admin help.
/pklogin reloadpklogin.admin.reloadReload config and messages.
/pklogin authme-importpklogin.admin.authme-importImport accounts from AuthMe. Async.
/pklogin migrate <engine>pklogin.admin.migrateCopy every account into another database engine. Async.
/pklogin forcelogin <user>pklogin.admin.forceloginForce a player to be logged in.
/pklogin unregister <user>pklogin.admin.unregisterClear a player's password.
/pklogin delete <user>pklogin.admin.deletePermanently delete a player account.
/pklogin changepass <user> <pass>pklogin.admin.changepassForce-change a player's password.
/pklogin verify <user>pklogin.admin.verifyShow an account's details.
/pklogin dupeip <ip|user>pklogin.admin.dupeipList accounts sharing an IP address.
/pklogin setspawnpklogin.admin.setspawnSet the pre-login spawn location. Player only.
/pklogin updatepklogin.admin.updateDownload the latest PkLogin version. Player only.

Two commands need a player

/pklogin setspawn and /pklogin update are refused from the console — the first needs a location, the second reports progress in chat.

What reload does and does not do

/pklogin reload re-reads config.yml and the active message file, and drops every open login session.

It does not reopen the database connection. Changing Database.type needs a full restart. See Databases.

Long-running commands

/pklogin authme-import and /pklogin migrate both run asynchronously and report progress every 100 accounts. Neither deletes anything, and both skip accounts already present at the destination, so re-running either is safe.

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